If the player jumps into the large open hole in the underground section of the map, they will be taken to the microwave. When pushing the button on the wall, a door on the opposide side will open, revealing the Climber in this map.
From the outside of the microwave, a button on it can be shot in order to turn the machine on, killing any player(s) that are inside instantly, thus making the Climber very risky and difficult to get. (Though it doesn't even do anything so you shouldn't bother with it)
The light switch, similarly to newer versions of the map, can be shot, but it doesn't appear to have any effect on the enviroment, unlike newer versions of the map.
There's a radio near the sink, hanging from the cupboard, which, if shot, will play a tune, similar to modern releases of the map.
If a player reaches the Imperius using the Betty + PadPower jump combo, an announcer will yell "YEEEEES" in an excited tone. This can be heard by all players all around the map, signalling them that someone has the gun. This is also one of the few maps where instead of having ammo scattered across the map, the actual gun comes loaded with 5 shots right off the bat